Big feature this time, dungeon generation. There’s a new tab on the right hand side, you’ll recognize it by the Treasure Map icon. This tray is full screen no matter what your screen size is. I made this decision because of the complexity of the controls (just click the icon again to close the tray). …
Tag Archives: d&d
DM Tools 0.4a
Edited: 7/24/19 to reflect changes made in 0.4.1a This is probably the largest single update I’ve made since starting this project. First of all, all of the non-setting data saved on the localStorage object is now compressed so that DMs who have lots of rolls, npcs, and notes saved don’t have to worry as much …
DM Tools 0.3a
The big change this time is that I added the ability to save and name dice notation, as well as share them via URLs. To see this new sharing feature in action, use the following link: https://stephkennedy.dev/experiments/dm_tools/?rolls=NobwRAdghgtgpmAXGAYgSwE5wEZQDZ5gA0kA9gC5TlqkRJgAcAJgGxgC+R4089AamgDGNAK4BnAAQBZUoIDWcDAE9iZStVr0AjEwAsHALpA The link will add base level damage rolls for Fireball and Vicious Mockery. There is an upper limit …
DM Tools 0.2a
I made some minor changes to make the tools easier to use on all devices, and to make room for new features in the future. The tools are in the navigation, or they can be found here: https://stephkennedy.dev/experiments/dm_tools If you don’t see all of the changes, reload the page. Caching continues to be a development …
Making The Dice Roll
In addition to the many other geekdom hobbies I practice, I am a big fan of tabletop RPGs. I got into it about four years ago with the free version of the D&D 3.5 rules, moved from that to Pathfinder, and just recently got the D&D 5e core rule books this last Christmas. I love …